Atlanta, Georgia, USA (1993)
General Chairs: Scott Hudson, Randy Pausch, Brad Vander Zanden, James Foley
Table of Contents:
Papers:
User interfaces for symbolic computation: a case study (p. 1-10)
Concept clustering ina query interface to an image database (p. 11-21)
System components for embedded information retrieval from multiple disparate information sources (p. 23-33)
Pacers: time-elastic objects (p. 35-43)
Animation: from cartoons to the user interface (p. 45-55)
Animation support in a user interface toolkit: flexible, robust, and reusable abstractions (p. 57-67)
Animating user interfaces using animation servers (p. 69-79)
Stretching the rubber sheet: a metaphor for viewing large layouts on small screens (p. 81-91)
Algorithm animation using 3D interactive graphics (p. 93-100)
The document lens (p. 101-108)
A graphics toolkit based on differential constraints (p. 109-120)
Recognizing multistroke geometric shapes: an experimental evaluation (p. 121-128)
Model-based user interface design by example and by interview (p. 129-137)
From research prototypes to usable, useful systems: lessons learned in the trenches (p. 139-143)
Windows on the world: 2D windows for 3D augmented reality (p. 145-155)
A toolset for navigation in virtual environments (p. 157-165)
VB2: an architecture for interaction in synthetic worlds (p. 167-178)
Video widgets and video actors (p. 179-185)
SpeechSkimmer: interactively skimming recorded speech (p. 187-196)
Skeletal strokes (p. 197-206)
Converting an existing user interface to use constraints (p. 207-215)
A spreadsheet based on constraints (p. 217-224)
The Rendezvous constraint maintenance system (p. 225-234)
Platform independent user interface builders: where are we headed? (p. 235-236)
Window real objects: a distributed shared memory for distributed implementation of GUI applications (p. 237-247)
A framework for shared applications with a replicated architecture (p. 249-257)
A marking based interface for collaborative writing (p. 259-266)