Williamsburg, Virginia, USA (1989)
General Chair: John Sibert
Table of Contents:
Papers:
Specifying composite illustrations with communicative goals (p. 1-9)
The cognitive coprocessor architecture for interactive user interfaces (p. 10-18)
Hands-on interaction with virtual environments (p. 19-24)
Separating user interface and functionality using a frame based data model (p. 25-33)
Standardizing the interface between applications and UIM's (p. 34-42)
An architecture for expert user interface and design management (p. 43-52)
A procedure for evaluating human-computer interface development tools (p. 53-61)
Improving usability by sharing knowledge (p. 62-66)
Transformations on a dialog tree: rule-based maping of content to style (p. 67-75)
Scope: automated generation of graphical interfaces (p. 76-85)
Chisel: a system for creating highly interactive screen layouts (p. 86-94)
Creating graphical interactive application objects by demonstration (p. 95-104)
Graphical specification of flexible user interface displays (p. 105-114)
Defining the presentation of application data by a graphical language (p. 115-123)
Direct manipulation of programming: How should we design interfaces? (p. 124-126)
A gesture based user interface prototyping system (p. 127-132)
An event language for building user interface frameworks (p. 133-139)
A presentation manager based on application semantics (p. 141-148)
Using GELO to visualize software systems (p. 149-157)
Unidraw: a framework for building domain-specific (p. 158-167)
Ensemble: a graphical user interface development system for the design and use of interactive toolkits (p. 168-178)